Software, Architecture, and Participatory Design

Rank, Stephen and O’Coill, Carl and Boldyreff, Cornelia and Doughty, Mark (2004) ‘Software, Architecture, and Participatory Design’, Proceedings of the 2004 ACM workshop on Interdisciplinary software engineering research November 5. 2004. Newport Beach, 45 - 48.

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Official URL: http://dx.doi.org/10.1145/1029997.1030007

Abstract

Much work in software architecture has been inspired by work in physical architecture, in particular Alexander's work on 'design patterns'. By contrast, Alexander's work is little-used in town planning and architecture. In this paper, we examine some of the reasons that this is so, describe some parallels and differences between the fields of physical and software architecture, and identify areas in which future collaboration may be fruitful. The notion of 'participatory design' is important in software engineering and in urban regeneration, but the participatory mechanisms in each field are quite different.

Item Type: Conference or Event Item (Paper)
Additional Information: Citation: Rank, S. et al. (2004) ‘Software, Architecture, and Participatory Design’ In: Proceedings of the 2004 ACM workshop on Interdisciplinary software engineering research November 5, 2004, Newport Beach, California, USA. pp 45 - 48.
Divisions: Schools > Architecture Computing and Engineering, School of
Depositing User: Mr Stephen Grace
Date Deposited: 05 Feb 2010 13:08
Last Modified: 27 Sep 2012 11:58
URI: http://hdl.handle.net/10552/559

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