Architectural Studies of Games Engines – the Quake Series

Munro, James and Boldyreff, Cornelia and Capiluppi, Andrea (2009) ‘Architectural Studies of Games Engines – the Quake Series’, International IEEE Consumer Electronics Society's Games Innovations Conference, 25-28 Aug. 2009 (ICE-GIC 2009) pp. 246 - 255.

Permanent Identifier

Use this permanent URL when citing or linking to this resource in ROAR.

Abstract

More Information

Divisions: Schools > Architecture Computing and Engineering, School of
Additional Information: Citation: Munro, J; Boldyreff, C; Capiluppi, A. (2009) ‘Architectural Studies of Games Engines – the Quake Series’ International IEEE Consumer Electronics Society's Games Innovations Conference, 25-28 Aug. 2009 (ICE-GIC 2009) pp. 246 - 255.
Date Deposited: 05 Jul 2010 15:32
Official URL: http://dx.doi.org/10.1109/ICEGIC.2009.5293600
Item Type: Conference or Event Item (Paper)
Creators: Munro, James and Boldyreff, Cornelia and Capiluppi, Andrea
Status: Published
Last Modified: 11 Jun 2015 22:00
Depositing User: Stephen Grace
PEER REVIEWED

Download

Version: Accepted Version

Licence: Creative Commons: Attribution-No Derivative Works 3.0

Statistics

View details